3D OutRun Nintendo 3DS impressions

  
Last week finally saw the release of 3D OutRun in Australia after a long and painful wait, luckily we also got Thunderblade and the two Fantasy Zone game on the same day. Obviously I downloaded them all as soon as I was near a Wi-Fi point.

Below is my impression of the game after having it for a week.

I like the icon and the OutRun music sample when you hover over the selection. The 3D rotating model of the deluxe cabinet is wonderful.

  
[Above – rotating cabinet of the classic arcade machine]

The OutRun title screen is adapted from the Artwork that is also seen on a Stand Up OutRun cabinet. [Below]

  
I had a play around in the options and tried out the different screen settings for playing the game. This includes  adjustment to the screen size and moving HUD. I’ve enjoyed playing games like Afterburner with the screen bezel visible but with OutRun Ive found the options below have been my personal choice.

 
I didn’t like having the bezel visible as it made the play area look to compressed and gave a poor car image resolution. Same goes for having a moving cabinet. Right now Widescreen mode with” HUD OFF” seemed the best option.

What is everyone else’s thoughts on this?

Within a week of playing I had completed the game across all Goals A – E which will unlock “Arcade” mode. Arcade mode runs at 50fps like the original where as “Special” runs at 60fps with enhanced coding removing some of the sprite issues etc of the original. (Like the improvements Chris White has made during his OutRun Canonball project)

  
Having completed all Goals within a week I’ve found the default settings perhaps easier than the arcade. I would up the difficulty if you are going to download it.

There are 2 new music tracks and I being a fan of the original music I was a little skeptical, but I have been converted, these new tracks are a beautiful extension to the OutRun experience…….I’ve only really played the game with the new tracks in the first week of play. They really are great and are really just a variation to the original three.

  
M2 have done a great job with this conversion, I’m a huge OutRun fan and  I was gutted that the Testerossa was going to be replaced but one week in I no longer care…it’s still OutRun, OutRun portable, that you can take anywhere and it great!

There are a few other extras that are unlocked when you complete a Goal like  collision slowdown reduction, no skidding etc. These all have their own leaderboards. I’ve not played these variations as yet as I’m a purist but it will no doubt add some long term play factor to the game.

I love 3D OutRun and I think I will keep this for ever! What you experience of the game? Please comment below and let me know your thoughts.

  

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SEGA 3D Classics Retail Reprint

SEGA have released some promotional items and a video for the up coming release of their compilation of previously downloadable 3DS retro games.
Below are a few photos from Yosuke Okunari Twitter feed
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And here the promo video

Still no news on OutRun being released outside of Japan yet…. Here’s hoping for a pre Christmas release date.

3DS receives another great SEGA classic

Out in Japan this week through the Nintendo eShop is M2 and SEGA’s classic helicopter sprite scaler Thunderblade.

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Thunderblade is the 13th 3D release and we’ve not seen this game released on a console since the late 80’s / early 90’s.

Through Google Translate it seems that Yosuke Okunari (SEGA 3D project leader) has indicated this may be the last 3D release of the second wave of games. The 2nd wave included Afterburner, OutRun and also Fantasy Zone I & II.

Here’s a great line up of the original arcades that have had the 3DS treatment.
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Hopefully this means that Europe, Australia and the U.S get the the second wave announced in the next few months.

Original Article can be viewed here > Game.Watch Site Japan

3D OutRun 3DS Version Details Released

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Well OutRun fans, information has now been released regarding M2’s port of OutRun to the Nintendo 3DS.

I’ve been checking out the SEGA archives web page daily for the last 3 weeks waiting for an update and finally today it’s here.

The thought of driving your Ferrari Testarossa down Coconut Beach in 3D has had me pretty excited now for the last Month or so.

Looking at the official page I’m a little disappointed to see the Testarossa gone just like the GameWorks version. If licensing is an issue why change from the Testarossa to another car that looks like a different Ferrari anyway?
If your an OutRun purist I think it’s going to be a disappointment ๐Ÿ˜ฆ

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OutRun had a Red car, don’t waste time programming different colour car options, have a hidden feature to include the Testarossa !

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Ok….rant over for now, let’s look at some of the other features that M2 are including as this element of these 3D re-releases had been excellent for Super Hang On, Space harrier and Galaxy Force.

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It is possible to save the game at any time during play and save one replay to watch over again, it is also possible to appreciate the game in slow replay. There is also a double-speed playback function replay.

You can choose to play the five levels of the original version or more.

If you select the lowest degree of difficulty, there will be no traffic.

It is possible to play both Map versions of the game – OLD Version (Japan Version) and NEW Version (Overseas Version) as seen in previous releases.

You can select four types of screen display options –
Widescreen
4:3 Original Arcade
Full 3DS Screen
Deluxe Cabinet Mode

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Deluxe cabinet mode looks the most interesting option as this simulated the moving deluxe cabinet.
There will be 3 bezel surrounds simulating the arcade –
Upright (Stand up version)
Standard (Sit down version)
Deluxe (Sit down version)
There are several nice OutRun cabinets out there like the rare Japanese Cockpit version , it would of been nice for M2 to share this option too.

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Music Selection

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There will be two additional music tracks included in the 3DS version as well as Magical Sound Shower , Slash Wave , Passing Breeze and Last Wave.
These are –
Cruising Line and Camino a Mi Amor.

I’m yet to hear these additional tracks so I can’t comment on if they fit the original atmosphere of the game. Personally though I hold a huge amount of nostalgia to the original tracks by SST Band.

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So there you go OutRun on the 3DS…
Pros –
3D Mode, Widescreen mode, Deluxe cabinet bezel Mode, new music tracks

Cons –
The iconic OutRun Testarossa has gone and been replaced again.

I’m not sure if the optional extras will be enough for OutRun purists to love the M2 3DS version…..only time will tell.

I will definitely be picking the game up as soon as it released outside of Japan, it will be great to see what the 3D Mode brings to the OutRun experience.

Looking at previous release information this may come as late as December outside of Japan, let’s hope for an earlier release date.

3D OutRun confirmed for the Nintendo 3DS

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OutRun fans rejoice , M2 will be releasing Yu Suzuki’s classic OutRun as part of the SEGA Classics download range in full 3D.
Little is currently known as yet over at SEGA Japan Game Archives Site but as soon as more info is revealed I’ll be covering it.

Let’s hope that they can keep true to the original car with the Ferrari Testerossa and we get a release date outside of Japan.

Thanks to forever Sonic over at Twitter for highlighting the news

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Cinema Paradiso,Grand Palais, Paris, France (10/06 – 21/06/2013)

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Cinema Paradiso was held in a 1000m2 area covering various forms of entertainment including a mock up Drive-in Cinema sponsored by Fiat that played classic movies each night.

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A Roller skate American Diner and a vintage arcade with approximately 100 classic arcade machines and games consoles.
Check out the teaser trailer below

The classic arcade machines included Pong, Pac-Man, Donkey Kong, Space Invaders, Asteroids, Frogger, After Burner and OutRun to name a few.

Below – Some pics found on Instagram

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Some other classics

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Let hope that this idea comes takes off and comes to other countries.

Added to the OutRun Events page